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MAKING 2D GAMES WITH UNITY

05 Feb 2012

Unity is well-known for being an easy-to-use, cross-platform 3D engine and toolset, but that doesn’t mean you’re forced to make an FPS or third-person action-adventure game. I’ve been creating 2D sprite-based games in Unity for two years now - games like Conquistador and Fail-Deadly - and in this article I’m going to show you the techniques I used to achieve the classic 2D look.

Note: The images throughout this article are scaled down to fit this blog's formatting; just click an image to view it at its original size.

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