Tear Down This Wall! is a rapid prototyping project in Unity. Implementation began on 7 August 2009 at approximately 8:00 PM MDT, and the goal is to see how much of a game I end up with after 48 hours. I'm Tweeting the progress of this project at twitter.com/invicticide under the hashtag #teardownthiswall, and taking feedback and suggestions via Twitter as well.
This is my fourth work-in-progress publish, representing about ten hours' total work, and going up at approximately 9:00 PM MDT on 8 August. This version doesn't really change the game mechanics much; instead I spent some time playing with the look of the game and did some experimentation with the relative sizes and shapes of some of the object types.