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PROTEAN: TIME FOR CONTENT BLITZ

26 Aug 2012

(I’m currently participating in Ludum Dare 24, the theme for which is “Evolution”. Unlike my previous entries, this time around I’m trying to make a little effort to post some kind of progress during the contest.)

All the game mechanics are in and (reasonably) tuned. It looks like so:

By "it looks like so" I really mean "it looks like butt", so now is the time to begin an epic CONTENT BLITZ to cram in as much graphics hotness as I can muster in the next four or five hours.

This one's really coming down to the wire...

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game-design ludum-dare protean video-games